Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Age of Galactica - mod GUIDE
1Пользователи(-ли)читают эту тему (За последние 30 минут)
0члены,1гости
0члены,1гости
What's popular right now:








AoKTS updates (77 users)

CBA PathBlood 1.8.2 (55 users)

Word Association (55 users)

1.6 reward campaing (32 users)

New CBA Hero now supports HD / D... (28 users)

TIW 2020 Map votes (21 users)

CBA HERO v18 (20 users)
Most active threads in past week:








Impossible to play - voobly keep... (7 posts)

1.6 georgians not able to upgrad... (5 posts)

XQ NO ME PUEDO UNIR A NINGUNA SALA (4 posts)

1.6 recording ends before game ends (3 posts)

1.6 full random default (3 posts)

WE CAN'T CHAT IN PRIVATE ON VOOBLY (2 posts)

problem with spec mode (2 posts)
this mod is simple fantastic!!!
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. when a unit finished building a gathering planet, make it work on it instantly, like with farms.
2. quickjump to the buildings (ctrl + buildinghotkey) doesnt work. would be cool if you could fix that.
1. I tried it in Sheep vs Wolf with Holes, but sadly it's not doing it. Here I use other gatherer command. i guess this stuff hiding in the exe codes.
2. This mechanism need the exe file editing (what I don't know how to do). The quickjump works only with few building, (the original ones), just different graphics and stats (like the Planetary Center as TC, Fortified Planet as Castle, Spaceship Factory as Dock and Trading Planet as Market).