Age of Empires II: The Conquerors > Игровые режимы > 1.4 RC

1.4 RC

UserPatch - 106037 загрузки

Test version of UserPatch v1.4 on Voobly. This remains subject to change, and compatibility is not guaranteed with the final release.Core Features of v1.4
  • Population caps have been extended up to 250, or optionally 1000.
  • All available video resolutions, including widescreen, are selectable.
  • Choose either the standard widescreen interface or the centered style.
  • Mirror player civilizations with the new Team Random civ option.
  • Select a maximum age for advancement using the "Starting Age" dropdown.
  • Each map script generates 4,294,967,296 unique maps from 32,768 in v1.0c.
  • Single player mode now operates at 60fps instead of 20fps in v1.0c.
  • Browse saved and recorded games from subfolders in your SaveGame folder.
  • Check real-time achievement statistics while watching recorded games.
  • With the new Relics victory condition, capturing the relics is an instant win.
  • The patrol system responds like The Age of Kings with little to no delay.
  • New Random button above game settings for new styles of play.
  • Flares are now bold and render player colors on the mini-map display.
  • New higher resolution 1:1 and 1:2 full map captures with "Ctrl+F12".
  • Age advancement notifications are now shown in each player's color.
  • Restored games can now be recorded in all game modes.
  • The vote panel/serial sync bug has been fixed for multiplayer.
  • New auto-save if a problem occurs to ensure that resuming is possible.
  • Optional multiple building queue to auto-distribute unit training.
  • Many bug fixes for the core game and improvements for the AI system.
  • The installer will correct any color problems on Windows Vista and later.
Changes from v1.3 to v1.4
  • Performance improved significantly for single player and the rec viewer.
  • Multiplayer CPU processing overhead reduced for human-only games.
  • Double-click .mgz and .mgx recs in the SaveGame folder to open them directly.
  • Team Random will mirror itself, preselected civs, Random, and Full Random.
  • The interface now updates at 60fps for HP counters, progress bars, and more.
  • Optional hidden civilization selection for lobby launched multiplayer games.
  • Double-clicking on hero units will not select similar looking hero unit types.
  • Barracks and castle huskarls are still selected together with a double-click.
  • Set the Patrol Default state to On (10s delay) or Off (2s delay) with "Ctrl+F1".
  • Hold "Ctrl" when clicking the patrol destination point to use the other delay.
  • Always-on-top and Background modes now display onscreen notifications.
  • Hover help can be toggled independently from event notifications with "F1".
  • Background mode is now tri-state: on, off, view lock.
  • Additional bug fixes are included for the core game.
Spectator Stream System
  • Hosts can control this with the spectator button at the bottom of the setup screen.
  • Watch single player games, campaigns, and even 4v4 multiplayer games.
  • Enable restricted viewing or allow up to 32 people to spectate at once.
  • Spectators can late-join a game for about 10 minutes in game time.
Single Player Recording
  • If "Record Game" is off, your game is recorded to "rec.mgz" and overwritten each new game.
  • If "Record Game" is on, your rec file is uniquely dated: rec.yyyymmdd-hhmmss.mgz.
  • Never miss an epic event in single player if you chose not to enable unique recording.
  • For multiplayer games, if "Record Game" is off, it is completely disabled, as usual.
Record Viewer Updates
  • The rate hotkeys (usually numpad+ and numpad-) switch players without dropdown box lag.
  • The flare button/hotkey (usually Alt+F) will toggle the fog of war setting.
  • Replay speed now spans from 0% to 100% (0% = original slow, 100% = fast/unbounded).
  • The Slow button reduces speed by 25%, while the Fast button increases it by 25%.
  • Hold the "Shift" key when clicking these buttons for finer adjustments.
  • The Normal button will return playback to 50% speed (75% when spectating).
Scenario Editor Updates
  • Trigger elements are named and prefixed: C (condition), R (reverse condition), or E (effect).
  • Fixed trigger corruption when attempting to select more than 25 units for a patrol effect.
  • The Set Objects button will perform changes more reliably, avoiding unintentional deselection.
  • Objects in the "Others" category will not be reset when returning to a trigger.
Multiple Building Queue
  • Hosts can control this with the SQ/MQ button at the bottom of the setup screen.
  • Select SQ for v1.0c style single queuing or MQ for the new multiple queuing.
  • With MQ, if multiple buildings are selected, any units trained will be auto-distributed.
  • Changing this in single player mode will preserve the default for future games.
New Civilization Options
  • Team Random: mirrors civs on other teams, randomizing only if necessary.
  • Random: the original Random, which attempts to give you a unique, random civ.
  • Full Random: truly random, giving you the first pick, without regard for uniqueness.
Patrol Default Modes (Ctrl+F1) NEW
  • Patrol Default: Off - units initiate attacks after 2 seco
4Пользователи(-ли)просматримают этот мод (За последние 30 минут)
1члены,3гости

Dân số hiện tại:
[TyRanT]slam's Profile (17 Người chơi)
Word Association (11 Người chơi)
Photos of Voobly Players (7 Người chơi)
EU lobby (6 Người chơi)
Most legendary aoe player (6 Người chơi)
Radical Blood 1v1 Tourney (6 Người chơi)
Chủ đề tích cực nhất tuần qua:
EU lobby (35 Bài viết)
RIP JJ_Fad (7 Bài viết)
Информация
Тип:
Game Patches
Название игры:
Загрузки:
106037
Создан:
UserPatch
Версия:
3998
Download Size:
247.23 KB