TIW 2020 Map votes

 [I3acI]_Army1_


Дата причоединения 2 de ���� de 2007
Посты:3332
Отредактировано6 de ����� de 2020 - 22:04[I3acI]_Army1_
Ok guys another point that has been brought up and i want to make this clear. Once you have given map picks and your immunity map. Your immunity map cant be changed and if say no vetos are used you cant just one hour before change all your map picks. You can only change maps as a result of vetos. Yes map picks can be changed for example if say someone vetos desert in 1v1, i can then pick it in 2v2 and pick something else in 1v1.

"Just to be clear as well i am giving you a 24 hour window to either post your picks before the veto, map pick discussion. I dont want anyone abusing this like attempting to post maps 5 minutes before the veto meeting. I fully expect if they havent been posted that they are at least in my inbox 12 hours before the set."
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 [ Eot_]Whashisrage


Дата причоединения 6 de ������ de 2015
Посты:33
Размещено8 de ����� de 2020 - 02:10
I totally understand you need to be bias in favor of xCs when posting/talking since you're playing for them in TIW now or atleast have an account on the roster.. but you're going a bit overboard with the bias when the only ones with tears in the last few pages is xCs 11

Rest of us are just chilling and having a laugh.
more tears
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 trolld1


Дата причоединения 5 de ������� de 2019
Посты:23
Размещено10 de ����� de 2020 - 17:27
TiC = this is corona
?
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 ['RB']nhoobish


Дата причоединения 8 de ������� de 2010
Посты:3314
Размещено11 de ����� de 2020 - 05:59
TIC -> Train, Improve, Conquer
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 [xCs]_Jv


Дата причоединения 30 de ������� de 2018
Посты:846
Размещено11 de ����� de 2020 - 14:07
train, improve, choke
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 seeyoulatter_


Дата причоединения 24 de ������� de 2018
Посты:176
Размещено11 de ����� de 2020 - 15:28
[xCs]_Jv wrote:
train, improve, choke

Train, improve, change the meta, kill zerogamers in lustful
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 [Eot_]EvilSquirrel


Дата причоединения 25 de ������ de 2012
Посты:81
Размещено12 de ����� de 2020 - 13:00
Yeah, but that +13 streak though.
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 [xCs]_Jv


Дата причоединения 30 de ������� de 2018
Посты:846
Размещено13 de ����� de 2020 - 00:46
Yeah, but that +13 streak though.

as i said, tic rules got me
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 [xCs]_Jv


Дата причоединения 30 de ������� de 2018
Посты:846
Отредактировано13 de ����� de 2020 - 13:30[xCs]_Jv





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 [Eot_]Trumplaris


Дата причоединения 1 de ������ de 2010
Посты:7517
Размещено14 de ����� de 2020 - 22:24
If someone picks dodgeball v5 in the future can it be enforced to do the 11 round style instead of 21? Wasn't even aware there was a selection on this version and its terrible.
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 seeyoulatter_


Дата причоединения 24 de ������� de 2018
Посты:176
Размещено14 de ����� de 2020 - 22:56
If someone picks dodgeball v5 in the future can it be enforced to do the 11 round style instead of 21? Wasn't even aware there was a selection on this version and its terrible.

Boomers is very much against this. Teams should be able to pick 11 rounds or 21 rounds. It's part of the strategy in this map.
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 [Eot_]Trumplaris


Дата причоединения 1 de ������ de 2010
Посты:7517
Размещено14 de ����� de 2020 - 23:07
I hope you stand by these words when we immunity dodgeball v5 in a few weeks vs you guys & enforce 21 rounds !!!
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 seeyoulatter_


Дата причоединения 24 de ������� de 2018
Посты:176
Размещено14 de ����� de 2020 - 23:28
I hope you stand by these words when we immunity dodgeball v5 in a few weeks vs you guys & enforce 21 rounds !!!

lol wp wp
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 [Boomers]sir_Opalo


Дата причоединения 13 de ������� de 2020
Посты:7
Размещено19 de ������ de 2020 - 22:01
I think we need a rule on stalemates/draws as well:

If 2 people of similar skill meet in Herofest Turk war and both play defensive, it's very likely to end in a stalemate and/or 4-5h very boring game (this isn't possible in the rams version).
Stalemates/draws are also possible in CBA 1 v 1, Gwars, and Zotten Blood seems likely to end up in stalemates sometimes as well.
Do we let games like this go on for several hours? Or do we set a time-limit?
I'd propose making it an admin decision (giving Army the power to end it) and letting the game be replayed as a random round (so that there are 2 random rounds)

Well said
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 [Boomers]sir_Opalo


Дата причоединения 13 de ������� de 2020
Посты:7
Размещено19 de ������ de 2020 - 22:05
If i (or someone with similar skill level as me) play Mr.Angel (the guy you apparently recruited for herofest) in a 1 v 1 herofest turk war this is what will happen:
-20%i kill him <10 minutes
-10% he kills me <10 minutes
-70% both get enough bombard towers up to stabilize. Since Mr. Angel is the biggest camper known in herofest history, nothing will happen anymore after this stage, and realistically, I will BBT up for one hour and then go do something else to see that 5 hours later, still nothing has changed. Is this what we want for the viewers? Is this what we want for the tourney? Or do we want to avoid this?
(Mr.Angel is the reason there is no 1 v 1 herofest turk war scene anymore and herofest rams was introduced)



It's completely impossible to reach a stalemate in Herofest rams, the castles are very close and you can't defend from ram pushes unless you feed. Feeding gives Khans, trebs and sabs which end the game very easily.

??


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