Community Forums > Voobly Community > Age of Empires II: The Conquerors > Custom Scenario > Mod Design > Request: Mod to make units have to walk to blacksmith to receive upgra
[1]
Показано 1 - 3 из of 3 посты
1Пользователи(-ли)читают эту тему (За последние 30 минут)
0члены,1гости
0члены,1гости
Lo más popular ahora:
Word Association (82 usuarios)
Photos of Voobly Players (20 usuarios)
Devil May Cry (18 usuarios)
New Voobly Client 2.7 (17 usuarios)
AoKTS updates (15 usuarios)
TIW 2020 Map votes (13 usuarios)
Most legendary aoe player (13 usuarios)
Temas más activos de la semana:
Torneo 1v1 HUMAITA / HUMAITA 1... (43 mensajes)
🌟 Let's Restart Custom Scenar... (24 mensajes)
If there is chance to advertise ... (6 mensajes)
AOM Error "Unsupported Grap... (6 mensajes)
Voobly Rouge Spear on Mac (3 mensajes)
Hero Tourney Match Schedules (3 mensajes)
Mod 'v1.6 Game Data' version doe... (3 mensajes)
Additionally, each piece of armor/weaponry should cost 2/4/8 gold and stone, as the minerals would have to be mined from the earth.
It would stop units magically becoming stronger on the battlefield, and eliminate the guessing game of when your opponent gets his upgrades, which can make or break engagements.
Extra points: It would be really cool, but almost impossible to mod it so that each blacksmith was localized, not global. Only the armor from that particular blacksmith that researched it would be available.