New Version of CBA Hero

 [dv8]xMag


Группа: стандартный аккаунт
Дата причоединения 23 de de 2012
Посты:1806
Отредактировано10 de de 2017 - 20:54[dv8]xMag
I think that having Charlemagne at 300 kills and +2 range at 350 kills will make it extremely difficult to kill an opponent, in castle age one can only make battering rams, if the enemy manages to save about 60-80 Charlemagnes, that will make him very strong despite not having villagers, while in the original version one can die easily with 300 kills if he has no vils.

1500 Kills - Super Robin (+40AP + 300HP +1 Range +2 Pierce Armor)
If you are britons and you manage to get super robins, i think that will be too op.

100 Kills - Sieur Bertrand
I think 100 kills are too less to get a hero, that too Sieur Bertrand which has 120 HP with 2/2 armor and 12 AP. Sometimes you can get 100 kills in like 4-5 minutes, save 70-80 of them and you will probably beat anyone except sara/teut/pers.

Also so many different types of heroes will make it pretty complex, and what a pain it will be trying to select them lol
It changes the style of play completely, I think people will be much more careful about feeding because
hero starts at 100 kills, then there is a new hero every 50 kills, while in the original map the gap between every hero 200 kills.
If i get 200 kills, i will have to be really careful that i don't make my enemy 250, while in the original map that won't be an issue. This will only increase camping imo.
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 ['IC']TheKingOfNoobs


Группа: стандартный аккаунт
Дата причоединения 26 de de 2014
Посты:669
Размещено11 de de 2017 - 03:32
So much heroes for low kills,with bertrand in 100 kills, u cant rush (with rams or inf) because he can defend his base with Bertrand, dont have sense there.
With robin 1500 + 40ap so op , this can attract and encourage the camp, cuz in 2k u have again martels to camp back of bbts, in imp game, the sense is kills martels of enemy, for try rush with rams, and push more, if he can get again martels, this game never finish. And so bored + camp.
Charlemagne too make more camp, because charle have bonus vs rams, then with 300 u cant be rushed.
500 Scythian scout, is good idea.:D.
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 [Dvs_]Emissary_


Группа: стандартный аккаунт
Дата причоединения 25 de de 2008
Посты:999
Размещено11 de de 2017 - 12:49
IaM__WraTH wrote:
I think the reason cba hero has serviced so long is due to it's completeness and refinement in terms of structure. Yes you can get a bad hand of civ, however this is part of the fun. Do you want to change the game for voobly entirely or have a seperate game and seperate rate, I ask this for knowledge of your intentions?

IMO I like subtle changes but not so many incorporated heroe's as it will take away the basics tactics of the game, even though camping is disliked, it is a strategy, something that does not work out to often at best, this is why I don't care less about campers.

Just my 2 cents. Opinions?

I don't know how you can say CBA hero is refined and complete in structure when it is a hybridised map using all the old balance values from CBA, and with various gameplay issues. That said, it's still a fun map.. but not well refined, quite the opposite really it's hardly changed much at all...
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 +mich@voobly


Группа: VGaming Lead
Дата причоединения 11 de de 2009
Посты:13673
Размещено11 de de 2017 - 19:43
IaM__WraTH wrote:
That was not my question, my question was relating to his title of CBA Hero Update, not varient.

According to the title, it's a new version, not an edited pre-existing one. If the community seems to like the map, then that would encourage me to rate it.
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 [XceL]Donnie


Группа: Золотой аккаунт
Дата причоединения 9 de de 2008
Посты:5765
Размещено12 de de 2017 - 15:37
I've edited the values for the heroes based on your feedback. Hopefully its a little more balanced now.
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 GeorgeSoros


Группа: стандартный аккаунт
Дата причоединения 11 de de 2015
Посты:556
Размещено12 de de 2017 - 16:17
what a garbage version of a perfect map
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 [Eot_]Zanchy____


Группа: Серебряный аккаунт
Дата причоединения 30 de de 2012
Посты:1978
Размещено12 de de 2017 - 16:46
I like the idea, but you've essentially just changes bits and bobs for little reason; I think an alternative cba hero would be successful with entirely different hero lines maybe, and that in itself can be accompanied by changes to unit attributes if needed.

Would be good to see a predominantly inf hero line.
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 [dv8]NXTLVL


Группа: Серебряный аккаунт
Дата причоединения 21 de de 2012
Посты:1143
Размещено12 de de 2017 - 16:49
Good luck with the map. I thought about a Hero version with infantry heros only a couple of times. Unfortunatly I dont think the community would use such a map. Theyre addicted to the imbalance or "different usefulness of each civ" as some would call it. If it picks up however then I would probably play more CBA Hero than now.
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 CaNeK


Группа: стандартный аккаунт
Дата причоединения 27 de de 2008
Посты:5619
Размещено13 de de 2017 - 05:45
we can test it and add or remove in that way
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 [0z]RAJPUT__


Группа: Золотой аккаунт
Дата причоединения 4 de de 2014
Посты:514
Размещено14 de de 2017 - 05:25
[dv8]xMag wrote:
I think that having Charlemagne at 300 kills and +2 range at 350 kills will make it extremely difficult to kill an opponent, in castle age one can only make battering rams, if the enemy manages to save about 60-80 Charlemagnes, that will make him very strong despite not having villagers, while in the original version one can die easily with 300 kills if he has no vils.

1500 Kills - Super Robin (+40AP + 300HP +1 Range +2 Pierce Armor)
If you are britons and you manage to get super robins, i think that will be too op.

100 Kills - Sieur Bertrand
I think 100 kills are too less to get a hero, that too Sieur Bertrand which has 120 HP with 2/2 armor and 12 AP. Sometimes you can get 100 kills in like 4-5 minutes, save 70-80 of them and you will probably beat anyone except sara/teut/pers.

Also so many different types of heroes will make it pretty complex, and what a pain it will be trying to select them lol
It changes the style of play completely, I think people will be much more careful about feeding because
hero starts at 100 kills, then there is a new hero every 50 kills, while in the original map the gap between every hero 200 kills.
If i get 200 kills, i will have to be really careful that i don't make my enemy 250, while in the original map that won't be an issue. This will only increase camping imo.
couldn't agree more but i would like to give it a shot. also it sounds like hero fest version of cba hero.
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 [mouz]Mando_Moais


Группа: стандартный аккаунт
Дата причоединения 11 de de 2017
Посты:25
Размещено16 de de 2017 - 04:39

Mayans - Castle Age: 250 Kills , Imp. Age: 550 Kills

Byzantines - Castle Age: 300 kills, Imp. Age: 550 kills

lol
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 [SadBirds]MR_Hassan


Группа: стандартный аккаунт
Дата причоединения 4 de de 2011
Посты:1939
Отредактировано18 de de 2017 - 09:26[SadBirds]MR_Hassan
ritons - Castle Age: 300 kills, Imp. Age: 550 kills ????/
Chinese - Castle Age: 255 kills, Imp. Age: 510 kills
Persians - Castle Age: 340 kills, Imp. Age: 580 kills
Spanish - Castle Age: 290 Kills, Imp. Age, 540 Kills
Turks - Castle Age: 300 kills, Imp. Age: 530 kills
Teutons - Castle Age: 250 kills, Imp. Age: 450 kills
Franks - Castle Age: 250 kills, Imp. Age: 500 kills
Mayans - Castle Age: 250 Kills , Imp. Age: 520 Kills
Koreans - Castle Age: 300 Kills, Imp. Age; 550 Kills
Goths - Castle Age: 250 kills, Imp. Age: 430 kills
Byzantines - Castle Age: 300 kills, Imp. Age: 550 kills
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 ['sT]MojitoSoda


Группа: стандартный аккаунт
Дата причоединения 22 de de 2017
Посты:45
Размещено18 de de 2017 - 13:52
Weed is too cheap nowadays
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 Dej4Vu


Группа: стандартный аккаунт
Дата причоединения 24 de de 2013
Посты:1910
Размещено18 de de 2017 - 20:33
Weed is too cheap nowadays
omfg +10 rofl
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 AMalik


Группа: стандартный аккаунт
Дата причоединения 6 de de 2016
Посты:28
Размещено19 de de 2017 - 12:21
like the second idea of changing kills to imp seems more fair.


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