1Пользователи(-ли)читают эту тему (За последние 30 минут)
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Personally I have
q = wall
w = gate
x = bomb tower
z = patrol
r = idle villager
ctrl+a = go to archery
ctrl + s = go to stable
ctrl + d = go to infantry
ctrl + x= go to blacksmith
ctrl + c = go to university
ctrl + v = go to castle
a = building archery
s = building stable
d = building infrantry
wheel down = build
whell up = garrison
tab = flare
space = go to last notification
*selecting units*
a = agressive
s = stand ground
d = no attack
u too pro
Also:
Stand ground as X
No Attack as C
Same here
+1
that explains a couple of things!!!
Gate = C
Bbt = J
Patrol = Z
Build = Z
Stand ground = C
No attack = B
Attack = A
Nothing new
Scroll wheel down: idle vil
Scroll wheel up: idle military
Scroll wheel left: flare
Scroll wheel right: split/flank
Mouse button 1: attack ground
Mouse button 2: delete
stable S, go to CTRL+S
castle C, go to CTRL+C
mill X
wall Q
pallisade W
blacksmith V, go to CTRL+V
no attack B
delete ,
idle vill TAB
idle military ~
middle mouse button go to previous view
unload F because it's near G