hi guys, i think i found a bug in this map, it is according to the gates, some players like by example in p4 base, there ar a infinite gate???
OK how is it??
first u have to gates where ur base start, the next gate (lonely one to inside base), is invinsible, i was attacking a player, and was trying to in the base, but i found that the gate get destroyed, but appear again, get destroyed and appear again, and ive seen this same bug in other bases but dont remember very good wich ones ar...
hi guys, i think i found a bug in this map, it is according to the gates, some players like by example in p4 base, there ar a infinite gate???
OK how is it??
first u have to gates where ur base start, the next gate (lonely one to inside base), is invinsible, i was attacking a player, and was trying to in the base, but i found that the gate get destroyed, but appear again, get destroyed and appear again, and ive seen this same bug in other bases but dont remember very good wich ones ar...
First of all are you talking about 2011 or 2013? Second, I have no idea what you mean. With map copy you can have an issue where if you kill a gate remnants will remain but I just checked and this isn't the case... at least in 2013.
Persians will stay as they are. They're significantly weakened with the autobalance because even if someone gets trumped they can normally still buy a unit up top to not get completely killed. Try getting a harald on the super store too against eles but be sure to garrison it if they have cav archers in your base.
On that note: Man I miss the stronger haralds ... it's just not the same in 2011, lol.
And yet they're still barely used. The haralds are still better. It's still hard to kill everyone with either of them. Normally when you kill one person others immediately know what's up and guard (good players anyways). I'm unsure if I'll have the defender in the next version or not but that helps a little too. Nevski is an all or nothing thing most of the time which is why I justify it being how it is now..you're taking a big risk.
not really....bcuz in 2013 v3 it has a time power up, so a civ like kor/persa can take 2 nevski early and let them power up, just when they need they'll buy 60/600 ap/hp...this is the best way to use nevski which make them too powerful!
hells yeah
OK how is it??
first u have to gates where ur base start, the next gate (lonely one to inside base), is invinsible, i was attacking a player, and was trying to in the base, but i found that the gate get destroyed, but appear again, get destroyed and appear again, and ive seen this same bug in other bases but dont remember very good wich ones ar...
OK how is it??
first u have to gates where ur base start, the next gate (lonely one to inside base), is invinsible, i was attacking a player, and was trying to in the base, but i found that the gate get destroyed, but appear again, get destroyed and appear again, and ive seen this same bug in other bases but dont remember very good wich ones ar...
First of all are you talking about 2011 or 2013? Second, I have no idea what you mean. With map copy you can have an issue where if you kill a gate remnants will remain but I just checked and this isn't the case... at least in 2013.
Can you post a recording perhaps?
If anything I'd put Henry V at 4 kings but people didn't like that before even though he's food.
On that note: Man I miss the stronger haralds ... it's just not the same in 2011, lol.
And yet they're still barely used. The haralds are still better. It's still hard to kill everyone with either of them. Normally when you kill one person others immediately know what's up and guard (good players anyways). I'm unsure if I'll have the defender in the next version or not but that helps a little too. Nevski is an all or nothing thing most of the time which is why I justify it being how it is now..you're taking a big risk.